Textbook Exchange Network
Customer Kiosk
Preface
The Textbook Exchange Network (TEN) is a student-run textbook market. TEN helps students to buy and sell their textbooks, in an effort to offset the high costs of college using a web platform.
Prior to this project, TEN did not have a design team. The original web platform was functional, but it was outdated and it was not as user-friendly as it could be. Leading the program's first design team, my highest priority was to improve this platform as I strongly believe in TEN's mission and wanted to reach as many students as possible to help reduce the cost of textbooks.

The platform I aimed to improve is meant to function as a kiosk station. Users input their information to list their books at their desired price or look up books to purchase. After listing the book(s) or adding them to cart, the kiosk will guide them through the payment process
Original Design of the Customer-Facing Kiosk
Research
User Personas
There are multiple users that would use our platform - students who have different needs and administrators (student representatives that partnered with TEN to use the platform) who run the Textbook Exchange at their school. My team and I brainstormed the various users and their pain points, customer experience, actions, goals, and mapped a scenario for each use case.

Example of Our Research Board
User Interviews
After establishing the types of users of the platform, we interviewed students who matched the user profiles we were looking for. We wanted to get a better understanding of how the Textbook Exchange program is run at their school and how our platform can best serve their operation.
We found that our platform needed two types of flow - the option to buy and sell books and the option to borrow and donate books. Some administrators from partner schools preferred to provide books for free and mimic a library than handle transactions.
New Features
In addition to the kiosk, the program leads wanted to implement a donation feature to help with operation costs since we are a non-profit student organization, and a price recommendation feature to assist customers in deciding what price point to sell their book at.
To figure out how to best design the price recommendation feature, I met with the Data Analytics Team to evaluate which figures were most helpful in guiding a user to a price point. We pulled data from past books sold and drafted a help widget that included minimum price sold, maximum price sold, and median price sold for that specific book.
To tackle the donation feature, my team and I researched how other organizations kindly ask customers for donations. We chose aspects of various donation features that deemed fit for an organization like ours and drafted our version of it.
Design
Wireframe
I collaborated with a designer to create a wireframe and get an idea of the user flow since it branches into two separate actions.
Some questions we asked ourselves:
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What input fields do we need? Which fields do we make required?
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Can the user modify or reverse their actions?
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Can the user understand the purpose of every page and button?
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Can the user achieve their goal without hesitation?
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How can we verify that the buyer's Venmo payment is processed?
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How can we persuade the user to donate?









































